Posts filed under “glitch”
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Bugs as narrative
I want to describe an interesting experience I had recently. Something which completely changed my experience of a piece of art and something which is almost unique to the medium of video games.
The other day I was pointed towards Souvenir, a work-in-progress from MFA students Robert Yang, Mohini Dutta, and Ben Norskov. In the creators' words:
> Souvenir is a first-person video game about growing up and leaving home. The disorientation of becoming an adult is reflected in the surreal M.C. Escher-inspired world with multiple gravities.
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